Category: Games

The humble business card is usually a small slip of cardboard with some basic contact details on it — but as hackers know, it can be so much more. [Marian] has provided us a great example in the form of his own digital business card, which doubles as a handheld game! Wanting to make his […]
When you work with tiny things on the regular, they start to seem normal-sized to your hands and eyes. Then, if you work with even smaller packages, stuff like 0603 might as well be through-hole components. [alnwlsn] is no stranger to the small, having worked almost exclusively with surface mount components for a few years […]
They don’t call slot machines one-armed bandits for nothing. And although it’s getting harder and harder to find slot machines with actual pull-able handles instead of just big buttons, you can easily simulate the handle at home with the right kind of limit switch, as [Andrew Smith] did with their micro slot machine. This baby […]
There’s something magical about volumetric displays. They really need to be perceived in person, and no amount of static or video photography will ever do them justice. [AncientJames] has built a few, and we’re reporting on his progress, mostly because he got it to run a playable port of DOOM. Base view of an earlier […]
One way to keep things tiny is to make a system with cartridges where the brain lives on each cartridge instead of the platform itself. [Michael]’s Epic Minimalist Entertainment System (EMES) is one of those, and boy, is it tiny. EMES makes use of the ATtiny10, and they don’t get much AT-tinier than that. This […]
By now, probably everyone is familiar with the “You’re Offline” dinosaur that stars in Google’s T. Rex game. You know — jump cacti, avoid pterodactyls. Repeat until you lose, or, we suppose, make the leaderboard. Well, what if you theoretically couldn’t lose? That’s kind of the idea behind [Bas BotBerg]’s cactus detection-and-avoidance scheme (translated from […]
So there’s this commercial electronic game out there called Catch Phrase, which, as the game’s own catch phrase explains, is the game that’s played one word at a time. See, a word comes up on the screen, and you have to get the other person or team to guess what it is using gestures and […]
Do you know Morse code already? Or are you maybe trying to learn so you can be an old school ham? Either way, you could have a lot of fun with [felix]’s great little entry into the 2024 Tiny Games Contest — Morse Quest. This minimalist text-based adventure game is played entirely in Morse code. […]
What is it about tangible media? There’s just something neat about having an individual thing that represents each game, each album, each whatever. Sure, you can have a little console with a thousand games loaded on it, but what’s the fun in that? Enter the ATtinyBoy. [Bram]’s entry into the Tiny Games Contest is based […]
For racing games, flight simulators, and a few other simulation-style games, a simple controller just won’t do. You want something that looks and feels closer to the real thing. The major downsides to these more elaborate input methods is that they take up a large amount of space, requiring extra time for setup, and can […]