Category: Games

This DIY lasertag project designed by [Nii], which he brought to Tokyo Maker Faire back in September, is a treasure trove. It’s all in Japanese and you’ll need to visit X (formerly Twitter) to see it, but the images do a fine job of getting the essentials across and your favorite translator tool will do […]
For fans of retro games, Pac-Man is nothing short of iconic—a game so loved it’s been ported to nearly every console imaginable. But the Atari 2600 version, released in 1982, left players scratching their heads – as laid out in a video by [Almost Something]. Atari had licensed Pac-Man to ride the wave of its […]
[Neil] from The Cave, a computer and console gaming museum in the UK, has a treat for vintage computing and computer gaming enthusiasts. They received an important piece of game dev history from [Richard Costello], who coded ports of Gauntlet 2, Mortal Kombat, and Primal Rage for Atari ST and Amiga home computers in the […]
We have probably all been there: that sudden memory of playing a (video) game and the good memories associated with said memory. Yet how advisable is it to try and re-experience those nostalgic moments? That’s what [Matt] of the Techmoan YouTube channel decided to give a whirl when he ordered the Arcade1Up Pong 2 Player […]
[Joe Musashi] was inspired by discussions about 3D engines and decided to create a first-person 3D maze of his own. The really neat part? It could have been done on vintage Atari hardware. Well, mostly. He does admit he had to do a little cheating to make this work; he relies on code for the […]
Inspired by the classic game Robo Rally, [Ytec3D]’s Clockwork Derby takes tabletop gaming to the next level by combining steampunk aesthetics with automation. We recently had the chance to see it live at Hackfest, together with [Ytec3D]’s animatronic tentacle, and we can say that his new take on playful robotics offers a unique experience for […]
When [Press Play on Tape] entered their game Prince of Arabia into the Arduboy FX Game Jam, we bet they had no idea that they’d be taking home a prize quite like this — designed by Arduboy creator [Kevin Bates], this gorgeous new variant of the handheld system brings some exciting new capabilities to the […]
We always thought the older console games looked way better back in the day on old CRTs than now on a modern digital display. [Stephen Walters] thinks so too, and goes into extensive detail in a lengthy YouTube video about the pros and cons of CRT vs digital, which was totally worth an hour of […]
Using a STM32F429 Discovery board [Jan Zwiener] put together a Game Boy-compatible system called STM32Boy. It is based around the Peanut-GB Game Boy emulator core, which is a pretty nifty and fast single-header GB emulator library in C99. Considering that the average 32-bit MCU these days is significantly faster than the ~4 MHz  8-bit Sharp SM83 […]
Porting the original DOOM game to various pieces of esoteric hardware is a rite of passage in some software circles. But in the modern world, we can get better performance than the 386 processor required to run DOOM for the cost of a dinner at a nice restaurant, with plenty of other embedded systems blowing […]