Ever encountered a minor annoying bug in a video game? How about one dating back to 2018? Usually, you have no hope of fixing it, but this time is different. [Joey Cheerio] shows the first-time programmer approach to (with great difficulty) fixing a bouncy ball prop turning invisible when shot in Team Fortress 2. It […]
When Ridge Racer hit the arcades in the early 1990s, it came in a few different versions. The last variant used three large CRTs to create a wraparound display for the player. Incredibly rare, it’s believed that only a single-digit number of machines remain in existence. [beaumotplage] has secured a remaining example, and been working to […]