Many of us know the basic Blink Arduino sketch, or have coded similar routines on other microcontrollers. Flashing an LED on and off—it doesn’t get much simpler than that. But how big should a blink sketch be? Or more importantly, how small could you get it? [Artful Bytes] decided to find out. The specific challenge? […]
When a Loch Ness Monster story appears at the start of April, it pays to check the date on the article just to avoid red faces. But there should be no hoax with this one published on the last day of March, scientists from the UK’s National Oceanography Centre were conducting underwater robotics tests in […]
While there’s still a vaguely robot-shaped hole in our heart from the loss of the New York World Maker Faire, we do take comfort in the fact that smaller Maker Faire events are still happening all over the world, and some of them have managed to gain quite a bit of momentum over the last […]
History is rather dull and unexciting to most people, which naturally invites exciting flights of fancy that can range from the innocent to outright conspiracies. Nobody truly believes that the astounding finds and (fully functioning) ancient mechanisms in the Indiana Jones & Uncharted franchises are real, with mostly intact ancient cities waiting for intrepid explorers […]
Microsoft made gaming history when it developed Achievements and released them with the launch of the Xbox 360. They have since become a key component of gaming culture, which similar systems rolling out to the rest of the consoles and even many PC games. [odelot] has the honor of being the one to bring this […]
After seeing some of the interesting clock builds we’ve featured recently, [shiura] decided to throw their hat in the ring and sent us word about their incredible 3D printed hybrid clock that combines analog and digital styles. While the multiple rotating rings might look complex from the front, the ingenious design behind the mechanism is […]
A great many PlayStation 2 games were coded in C++, and there are homebrew SDKs that let you work in C. However, precious little software for the platform was ever created in Golang. [Ricardo] decided this wouldn’t do, and set about making the language work with Sony’s best-selling console of all time. Why program a […]
[Luca Dentella] recently encountered a toy, which was programmed to read different stories aloud based on the figurine placed on top. It inspired him to build an audio device using the same concept, only with music instead of children’s stories. The NFC Music Player very much does what it says on the tin. Present it […]
[Jamie] decided to build a generator, and Lego is his medium of choice. Thus was created a fancy levitating generator that turns a stream of air into electricity. The basic concept is simple enough for a generator—magnets moving past coils to generate electricity. Of course, Lego doesn’t offer high-strength magnetic components or copper coils, so […]