Category: XR

In late 2024 Microsoft removed support for WMR (Windows Mixed Reality), and they didn’t just cease development. As of Windows 11 version 24H2, headsets like the HP Reverb and others by Acer, Samsung, Lenovo, and Dell stopped working at all. But the good news is developer [Matthieu Bucchianeri] created the Oasis driver for Windows Mixed […]
XR may not have crashed into our lives as much as some tech billionaires have wished, but that doesn’t stop the appeal of a full display that takes up no physical space. At that point, why not get rid of the computer that takes up living space as well? That is what [Michael] tries to […]
Are you a developer or experimenter pondering options for text entry in virtual or mixed reality? If that’s the case (or you’re merely curious) then here’s the resource you need: TEXT, or the Text Entry for XR Trove. It’s a collection of all the things people have tried when it comes to creating text entry […]
The folks behind the Atmos Extended Reality (XR) headset want to provide improved accessibility with an open ecosystem, and they aim to do it with a WebVR-capable headset design that is self-contained, 3D-printable, and open-sourced. Their immediate goal is to release a development kit, then refine the design for a wider release. An early prototype […]