Category: Software Development

Ring buffers are incredibly useful data structures that allow for data to be written and read continuously without having to worry about where the data is being written to or read from. Although they present a continuous (ring) buffer via their API, internally a definitely finite buffer is being maintained. This makes it crucial that […]
[Michael] volunteers with emergency services, and sometimes has to monitor radio traffic. Sometimes there’s a lot to review, and to make it easier he wrote a noise gate — think of it as a squelch — to break apart recorded audio into parts. Rust has been gaining popularity for writing low level software, and that’s […]
When you think of the Unix and C revolution that grew out of Bell Labs, there are a few famous names. Dennis Ritchie, Ken Thompson, and Brian Kernighan come to mind. After all, the K in both K&R C and in AWK stand for Kernighan. While Kernighan is no stranger to book authorship — he’s […]
In a world with finite storage and an infinite need for more storage space, data compression becomes a very necessary problem. Several algorithms for data compression may be more familiar – Huffman coding, LZW compression – and some a bit more arcane. [Labunsky] decided to put to use his knowledge of steganography to create a […]
Home directories have been a fundamental part on any Unixy system since day one. They’re such a basic element, we usually don’t give them much thought. And why would we? From a low level point of view, whatever location $HOME is pointing to, is a directory just like any other of the countless ones you […]
Not every programmer likes creating GUI code. Most hacker types don’t mind a command line interface, but very few ordinary users appreciate them. However, if you write command line programs in Python, Gooey can help. By leveraging some Python features and a common Python idiom, you can convert a command line program into a GUI […]
Since the release of the original Raspberry Pi single board computer, the WiringPi library by [Gordon] has been the easy way to interface with the GPIO and peripherals – such as I2C and SPI – on the Broadcom SoCs which power these platforms. Unfortunately, [Gordon] is now deprecating the library, choosing to move on rather […]
In the older days of open source software, major projects tended to have their Benevolent Dictators For Life who made all the final decisions, and some mature projects still operate that way. Guido van Rossum famously called his language “Python” because he liked the British comics of the same name. That’s the sort of thing […]
We don’t know what normal people argue about, but we know we spend a lot of time arguing about the best microcontroller, which editor is the best, and what language or compiler does the best job. The problem with all those compilers is getting them loaded and digging into the generated code. If you too […]
The Ada programming language was born in the mid-1970s, when the US Department of Defense (DoD) and the UK’s Ministry Of Defence sought to replace the hundreds of specialized programming languages used for the embedded computer systems that increasingly made up essential parts of military projects.  Instead, Ada was designed to be be a single […]