If you look at enough of another developer’s code, you will eventually say, “What were you thinking, you gosh-darn lunatic?” Now, this exchange can precede the moment where you quit a company and check into a padded room, or it can be akin to calling someone a mad genius and offering them a beer. In […]
If you owned a classic Commodore home computer you might not have known it at the time, but it would have contained a versatile integrated circuit called the MOS6526. This so-called CIA chip, for Complex Interface Adaptor, contained parallel and serial ports, timers, and a time-of-day counter. Like so many similar pieces of classic silicon […]
Today, most of what we think of as a computer uses digital technology. But that wasn’t always the case. From slide rules to mechanical fire solution computers to electronic analog computers, there have been plenty of computers that don’t work on 1s and 0s, but on analog quantities such as angle or voltage. [Ken Shirriff] […]
Back in the early dawn of the GUI age, cathode ray tubes were the dominant display technology for the personal computer. In order to avoid burn-in of static display elements, screensavers were devised to help prevent this problem. Out of love for the software of yesteryear, [Greg Kennedy] has put together a bot that posts […]
In the very early days of the PC revolution the only way to have a computer was to build one, sometimes from a kit but often from scratch. For the young, impoverished hobbyist, leafing through the pages of Popular Electronics was difficult, knowing that the revolution was passing you by. And just like that, the […]
Like many hackers, [Tom Szolyga] has soft spot for the venerable Z80. The number of instructions and registers made it relatively easy to program in ASM, and he still has fond memories of the refreshingly straightforward CP/M operating system he used to run on them back in the day. In fact, he loves Z80 computers […]
During the decades since Infocom released their interactive story game Zork to world-wide acclaim for microcomputers, the genre of interactive fiction (IF) is still immensely popular, with a surprising number of modern IF works targeting Infocom’s original Z-Machine runtime for 8-bit micocomputers. We’ve seen a number of improved runtimes and languages for the platform over […]
Sit next to any piece of machinery long enough and you get to know it by the sounds it makes. Think about the sounds coming from any 3D-printer or CNC machine; it’s easy to know without looking when the G code is working through the sines and cosines needed to trace out a circle, for […]
It’s brilliant enough when composers make use of the “2SID” technique to double the channels in a Commodore 64 with two sound chips, but even then some people like to kick things up a notch. Say, five times more. [David Youd], [David Knapp] and [Joeri van Haren] worked together to bring us just that, ten […]
Sure, you can play a bunch of retro games on a Raspberry Pi, but if you’re really hardcore, you build your own retro console and write your own games for it. [Nicola Wrachien]’s entry into this year’s Hackaday prize is his DIY Cortex M0+ game console and the platform game he wrote to test the […]