In the early days of computing, and well into the era where home computers were common but not particularly powerful, programming these machines was a delicate balance of managing hardware with getting the most out of the software. Memory had to be monitored closely, clock cycles taken into account, and even video outputs had to […]
“TheC64” is a popular recreation of the best selling computer of all time, the original Commodore 64. [10p6] enjoys hacking on this platform, and recently whipped up a new mod — adding a 9-pin Atari joystick connector for convenience. When it comes to TheC64 units, they ship with joysticks that look retro, but aren’t. These […]
[Michal Sapka] wanted to learn a new skill, so he decided on the Commodore 64 assembly language. We didn’t say he wanted to learn a new skill that might land him a job. But we get it and even applaud it. Especially since he’s written a multi-part post about what he’s doing and how you […]
Building a Commodore 64 is among the easier projects for retrocomputing fans to tackle. That’s because the C64’s core chipset does most of the heavy lifting; source those and you’re probably 80% of the way there. But what if you can’t find those chips, or if you want more of a challenge than plugging and […]
A recent project over on Hackaday.io from [Michael Gardi] is Trekulator – Where No Maker Has Gone Before. This is a fun build and [Michael] has done a very good job of emulating the original device. [Michael] used the Hackaday.io logging feature to log his progress. Starting in September 2024 he modeled the case, got […]
Long before the Java Virtual Machine (JVM) was said to take the world by storm, the p-System (pseudo-system, or virtual machine) developed at the University of California, San Diego (UCSD) provided a cross-platform environment for the UCSD’s Pascal dialect. Later on, additional languages would also be made available for the UCSD p-System, such as Fortran […]
Although the video game crash of the mid-80s caused a major decline in arcades from their peak popularity, the industry didn’t completely die off. In fact, there was a revival that lasted until the 90s with plenty of companies like Capcom, Midway, SEGA, and Konami all competing to get quarters, francs, loonies, yen, and other […]
Forth is popular on small computers because it is simple to implement, yet quite powerful. But what happens when you really need to shrink it? Well, if your target is the 6502, there’s milliForth-6502. This is a port of milliForth, which is a fork of sectorforth. The sectorforth project set the standard, implementing a Forth […]
Will a 486 run Crysis? No, of course not. Will it run a large language model (LLM)? Given the huge buildout of compute power to do just that, many people would scoff at the very notion. But [Yeo Kheng Meng] is not many people. He has set up various DOS computers to run a stripped […]
This project by [Miro] is awesome, not only did he build a replica Enigma machine using modern technologies, but after completing it, he went back and revised several components to make it more usable. We’ve featured Enigma machines here before; they are complex combinations of mechanical and electrical components that form one of the most […]