Category: Retrocomputing

In the world of (expensive) lab test equipment the GPIB (general purpose interface bus) connection is hard to avoid if you want any kind of automation, but nobody likes wrangling with the bulky cables and compatibility issues when they can just use Ethernet instead. Here [Chris]’s Ethernet-GPIB adapter provides an easy solution, with both Power […]
Recently [Colin Leroy-Mira] found himself slipping into a bit of a rabbit hole while investigating why only under Apple II MAME emulation there was a lot of flickering when using the (emulated) Apple II MouseCard. This issue could not be reproduced on real (PAL or NTSC) hardware. The answer all comes down to how the […]
The 1970s saw a veritable goldrush to corner the home computer market, with Tandy’s Z80-powered TRS-80 probably one of the most (in)famous entries. Designed from the ground up to be as cheap as possible, the original (Model I) TRS-80 cut all corners management could get away with. The story of the TRS-80 Model I is […]
The iMac G3 is an absolute icon of industrial design, as (or perhaps more) era-defining than the Mac Classic before it. In the modern day, if your old iMac even boots, well, you can’t do much with it. [Rick Norcross] got a hold of a dead (hopefully irreparable) specimen, and stuffed a modern PC inside […]
It might seem strange to people like us, but normal people hate wires. Really hate wires. A lot. So it makes sense that with so many wireless technologies, there should be a way to do USB over wireless. There is, but it really hasn’t caught on outside of a few small pockets. [Cameron Kaiser] wants […]
Delay line memory is a technology from yesteryear, but it’s not been entirely forgotten. [P-Lab] has developed a demo board for delay-line memory, which shows how it worked in a very obvious way with lots of visual aids. If you’re unfamiliar with the technology, it’s a form of memory that was used in classic computers […]
“If there’s one thing the Commodore 64 is missing, it’s a large language model,” is a phrase nobody has uttered on this Earth. Yet, you could run one, if you so desired, thanks to [ytm] and the Llama2.c64 project! [ytm] did the hard work of porting the Llama 2 model to the most popular computer […]
On a Commodore 64, the computer is normally connected to a monitor with one composite video cable and to an audio device with a second, identical (although uniquely colored) cable. The signals passed through these cables are analog, each generated by a dedicated chip on the computer. Many C64 users may have accidentally swapped these […]
In the early days of computing, and well into the era where home computers were common but not particularly powerful, programming these machines was a delicate balance of managing hardware with getting the most out of the software. Memory had to be monitored closely, clock cycles taken into account, and even video outputs had to […]
“TheC64” is a popular recreation of the best selling computer of all time, the original Commodore 64. [10p6] enjoys hacking on this platform, and recently whipped up a new mod — adding a 9-pin Atari joystick connector for convenience. When it comes to TheC64 units, they ship with joysticks that look retro, but aren’t. These […]