It’s something of a shock to be reminded that Microsoft’s Windows 95 is now 30 years old — but the PC operating system that brought 32-bit computing to the masses and left behind a graphical interface legacy which persists to this day, is now old enough that many in the community have never actually seen […]
When we first saw [DiPDoT’s] homebrew computer, we thought it was an Altair 8800. But, no. While it has a very familiar front panel, the working parts are all based on relays. While it isn’t finished, the machine can already do some simple calculations as you can see in the video below. Turns out, the […]
Our Hackaday colleague [Bil Herd] is known for being the mind behind the Commodore 128, a machine which famously had both a 6502 and a Z80 processor on board. The idea of a machine which could do the job of both those processors in hardware while containing neither would have blown the mind of any […]
The chiptune music scene is largely rooted in the sounds of the original Nintendo Game Boy and the Commodore 64, while still welcoming a wide range of other hardware under its general umbrella. Still, few chip musicians show up to a gig hauling a PDP-1. That’s perhaps a shame, given that the 1950s era machine […]
The first generation of real-time train information screens for British railways came in the form of suspended color CRTs in familiar rounded fiberglass housings. They were a ubiquitous sight across the network for years, until of course suddenly, they weren’t. Can they be brought back? [Heliomass] has come about as close as it’s possible to […]
One downside of working with the old Inmos Transputer devices is the rarity and cost of the original silicon. Obviously, you can’t sidestep the acquisition of the processor—unless you emulate—but what about replacing the IMS C011/C012 link chip? You need this (expensive) part to interface the transputer to the programming host, but as [Erturk Kocalar] […]
Indycar Racing 2 was a good game, back in 1995; in some ways, it was the Crysis of the Clinton years, in that most mortals could not run it to its full potential when it was new. Still, that potential was surely fairly limited, as we’re talking about a DOS game from 30 years ago. […]
The idea of gamifying all the things might have died down now that the current hype is shoving AI into all the things — but you’ve probably never seen it quite like EmuDevz, a game in which you develop an 8-bit emulator by [Rodrigo Alfonso]. There’s a lot of learning you’ll have to do along […]
Ok, you caught us. It certainly isn’t going to be the year of Algol. When you think of “old” programming languages, you usually think of FORTRAN and COBOL. You should also think of LISP. But only a few people will come up with Algol. While not a household name, it was highly influential, and now, […]
Those of us ancient enough to remember the time, or even having grown up during the heyday of the 8-bit home computer, may recall the pain of trying to make your latest creation work on another brand of computer. They all spoke some variant of BASIC, yet were wildly incompatible with each other regardless. BASICODE […]