Category: Retrocomputing

Not so long ago, most computer users didn’t own their own machines. Instead, they shared time on mainframes or servers, interacting with this new technology through remote terminals. While the rise of cloud computing and AI might feel like a modern, more dystopian echo of that era, some look back on those early days with […]
Not what you want to see when testing that ‘repaired’ SNES. (Credit: Skawo, YouTube) The good part about older game consoles like the Super Nintendo is that they have rather rudimentary region locks, but unfortunately this also gives some people the idea that installing something like the SuperCIC mod chip to make a SNES region-free […]
You can get an IDE to USB bridge from all the usual sources, but you may find those fail on the older drives in your collection– apparently they require drives using logical block addressing, which did not become standard until the mid-1990s. Some while some older drives got in on the LBA game early, you […]
An interesting detail about the Intel 8087 floating point processor (FPU) is that it’s a co-processor that shares a bus with the 8086 or 8088 CPU and system memory, which means that somehow both the CPU and FPU need to know which instructions are intended for the FPU. Key to this are eight so-called ESCAPE […]
Although digital computers are – much like their human computer counterparts – about performing calculations, another crucial element is that of memory. After all, you need to fetch values from somewhere and store them afterwards. Sometimes values need to be stored for long periods of time, making memory one of the most important elements, yet […]
Are you ready to feel old? Lemmings just turned thirty-five. The famous puzzle game first came out in February of 1991 for the Commodore Amiga, before eventually being ported to just about everything else out there, from the ZX Spectrum to the FM Towns, and other systems so obscure they don’t have the class to start with […]
Making your own laptop can be a challenging project, but a doable one, especially given the large number of options available today for computing. Of course nothing says you need to use a modern component in your build, and in the LT6502 project by [TechPaula] they didn’t go with a modern RPi or the like, […]
Back in the 1980s, your options for writing your own code and games were rather more limited than today. This also mostly depended on what home computer you could get your hands on, which was a market that — at least in Japan — Nintendo was very happy to slide into with their ‘Nintendo Family […]
Are you in the mood for a retrocomputing deep dive into the Scriptovision Super Micro Script? It was a Canadian-made vintage video titler from the 80s, and [Cameron Kaiser] has written up a journey of repair and reverse-engineering for it. But his work is far more than just a refurbish job; [Cameron] transforms the device […]
The lovely thing about the x86 architecture is its decades of backwards compatibility, which makes it possible to run 1990s operating systems on modern-day hardware, with relatively few obstacles in the way. Recently [Yeo Kheng Meng] did just that with Windows 98 SE on a 2020 ThinkPad P12s Gen 1, booting it alongside Windows 11 and […]