Category: retro

Ever wish you could enjoy modern conveniences like YouTube in a retro world of CRTs and late 20th century graphics? [Johannes Spreitzer] happened to find an old VIENNASTAR CRT (cathode-ray tube television) made by the Austrian brand Kapsh at a flea market. The CRT dates back to 1977 and uses just RF input, making it […]
While those of us in the hacking community usually focus on making new things, there’s plenty to be said for restoring old stuff. Finding a piece of hardware and making it look and work like new can be immensely satisfying, and dozens of YouTube channels and blogs exist merely to feed the need for more […]
If you look at enough of another developer’s code, you will eventually say, “What were you thinking, you gosh-darn lunatic?” Now, this exchange can precede the moment where you quit a company and check into a padded room, or it can be akin to calling someone a mad genius and offering them a beer. In […]
Military headphones, at least the older ones, are like few other sound reproducers. They are an expression of function over form, with an emphasis on robustness over operator comfort. Electrically they most often have high-impedance drivers and annoyingly proprietary connectors for whichever obscure radio system they were a part of. [John Floren] has a HS-16A […]
While Microsoft no longer supports those of its operating systems that were in heavy use into the early 2000s, support for old hardware is not typically something that you will have to worry about if you run Linux on your machines. Sure, there will be driver issues from time to time, and you might have […]
In 1984, William Gibson’s novel Neuromancer helped kick off the cyberpunk genre that many hackers have been delighting in ever since. Years before Tim Berners-Lee created the World Wide Web, Gibson was imagining worldwide computer networks and omnipresent artificial intelligence. One of his most famous fictional creations is the cyberdeck, a powerful mobile computer that […]
Back in the ’80s, home computers weren’t capable of much in terms of audio or multimedia as a whole. Arguably, it wasn’t until the advent of 16-bit computers such as the Amiga that musicians could make soundtrack-quality music without having to plug actual studio gear up to their machines. [Michael Wessel] is trying to bring […]
The Super Nintendo recently experienced a surge in popularity, either from a combination of nostalgic 30-somethings recreating their childhoods, or because Nintendo released a “classic” version of this nearly-perfect video game system. Or a combination of both. But what made the system worthy of being remembered at all? With only 16 bits and graphics that […]
Playing a video game online is almost second nature now. So much so that almost all multiplayer video games have ditched their split-screen multiplayer modes because they assume you’d rather just be alone at your house than hanging out with your friends. This wasn’t always the case though. In the early days of online multiplayer, […]
Making a copy of a purchased game used to be as simple as copying a disk. As the game industry grew, so did fear of revenue loss which drove investment in countermeasures. These mainly consisted of preventing the easy duplication of magnetic diskettes, or having users jump through tiresome hoops like entering specific words from […]