Category: playstation 3

Although already having entered the territory of ‘retro gaming’, the Sony PlayStation 3 remains a notoriously hard to emulate game console. Much of this is to blame on its unique PowerPC-based Cell processor architecture, which uses a highly parallel approach across its asymmetric multi-core die that is very hard to map to more standard architectures […]
Key to efficient hardware emulation is an efficient mapping to the underlying CPU’s opcodes. Here one is free to target opcodes that may or may not have been imagined for that particular use. For emulators like the RPCS3 PlayStation 3 emulator this has led to some interesting mappings, as detailed in a video by [Whatcookie]. […]
The Playstation 3 had a dizzying number of variants from its first launch in 2006 to when they stopped selling the slim models over a decade later in 2017. Of all those, you’ve probably never heard of the water-cooled Playstation 3 Pro, for the simple reason that it did not exist until [Zac] of Zac […]