Category: non-planar 3D printing

When we say non-planar slicing is for the birds, we mean [Joshua Bird], who demonstrates the versatility of his new non-planar S4-Slicer by printing a Benchy upside down with the “Core R-Theta” printer we have featured here before. S4 slicer uses the path from any point (here, Benchy’s prow) as its basis… This non-planar slicer […]
When you’re spitting out G-Code for a 3D print, you can pick all kinds of infill settings. You can choose the pattern, and the percentage… but the vast majority of slicers all have one thing in common. They all print layer by layer, infill and all. What if there was another way? There’s been a […]
If you want to smooth out the top surface of your FDM 3D prints, you can try ironing. Many slicers allow you to set this option, which drags the hot printhead through the top surface with a tiny bit of plastic to smooth out the extrusion lines. However, a recent paper explains how non-planar ironing […]
Hackaday Editors Mike Szczys and Elliot Williams get caught up on the most interesting hacks of the past week. On this episode we take a deep dive into radiation-monitor projects, both Geiger tube and scintillator based, as well as LED cube projects that pack pixels onto six PCBs with parts counts reaching into the tens […]