Category: noise

[Hans Rosenberg] has a new video talking about a nasty side effect of using resistors: noise. If you watch the video below, you’ll learn that there are two sources of resistor noise: Johnson noise, which doesn’t depend on the construction of the resistor, and 1/f noise, which does vary depending on the material and construction […]
If you are casually listening to the radio, you probably tune into a local station and with modern receivers and FM modulation, the sound quality is good. But if you are trying to listen to distant or low-powered station, there’s a lot of competition. Our modern world is awash in a soup of electronic interference. […]
Entry-level oscilloscopes are a great way to get some low-cost instrumentation on a test bench, whether it’s for a garage lab or a schoolroom. But the cheapest ones are often cheap for a reason, and even though they work well for the price they won’t stand up to more advanced equipment. But missing features don’t […]
Laser microphones have been around since the Cold War. Back in those days, they were a favorite tool of the KGB – allowing spies to listen in on what was being said in a room from a safe distance. This project by [SomethingAbtScience] resurrects that concept with a DIY build that any hacker worth their […]
If you’re the sort who finds beauty in symmetry – and I’m not talking about your latest PCB layout – then you’ll appreciate this clever take on the long-tailed pair. [Kevin]’s video on this topic explores boosting common mode rejection by swapping out the old-school tail resistor for a current mirror. Yes, the humble current […]
On paper, electricity behaves in easy-to-understand, predictable ways. That’s mostly because the wires on the page have zero resistance and the switching times are actually zero, whereas in real life neither of these things are true. That’s what makes things like switch-mode power supplies (SMPS) difficult to build and troubleshoot. Switching inductors and capacitors tens […]
Whether it’s a game of D&D or encrypting top-secret information, a wide array of methods are available for generating the needed random numbers with high enough entropy for their use case. For a tabletop game this might be a single die but for more sensitive applications a more robust method of generating random numbers is […]
You can work with a part for many decades, and still learn something new about it. At least we can, and we don’t mind admitting it. Take film capacitors — we all know they aren’t a polarized part like an electrolytic capacitor is, but as [TheDannVal] points out, that doesn’t mean both their leads are […]
We don’t know whether quantum physics proves the universe is truly a strange place or that we are living in a virtual reality simulation, but we know it turns a lot of common sense into garbage. Take noise, for example. Noise — as in random electrical noise — is bad, right? We spend a lot […]
When we are concerned with the accurate reproduction of a signal, distortion and noise are the enemy that engineers spend a great deal of time eliminating wherever possible. However, humans being the imperfect creatures that we are, we sometimes desire a little waviness and grain in our media – typically of the analog variety, as […]