Category: multiplex

The archetypal “blink an LED” is a great starter project on any platform, but once the bug takes hold that quickly turns into an exploration of exactly how many LEDs a given microcontroller can drive. And that often leads to Charlieplexing. A quick search yields many copies of The Table describing how many LEDs can […]
In the practical world we live in, PCBs are often rectangles (or rectangles with rectangles, it’s just rectangles all the way down). When a designer goes to schematic capture things are put down on nice neat grid intersections; and if there isn’t a particular demand during layout the components probably go on a grid too. […]