Category: Microcontrollers

[CNLohr] has been tinkering with some fun parts of late. He’d found out that ordinary LCD screens could be used as simple touch sensors, and he had to try it for himself. He ended up building a little doohickey that combined USB C, an LCD display, and a touch interface, all for under a buck. […]
Each Christmas, [Adam Anderson], [Daniel Quach], and [Johan Wheeler] (going by ‘the Janky Jingle Crew’)—set themselves the challenge of outdoing their previous creations. Last year’s CH32 Fireplace brought an animated LED fire to life with CH32V003 microcontrollers. This year, they’ve gone a step further with the North Pole Circuit, a holiday project that combines magnetic […]
You might wonder why [Kevin] wanted to build digital calipers when you can buy them for very little these days. But, then again, you are reading Hackaday, so we probably don’t need to explain it. The motivation, in this case, was to learn to build the same mechanism the commercial ones use for use in […]
We’ve noticed that adding electronic paper displays to projects is getting easier. [NerdCave] picked up a 4.2-inch E-ink panel but found its documentation a bit lacking when it came to using the display under MicroPython. Eventually he worked it out, and was kind enough to share with the rest of the class. These paper-like displays […]
How can you tell if your software is doing what it’s supposed to? Write some tests and run them every time you change anything. But what if you’re making hardware? [deqing] has your back with the Automatic Hardware Testing rig. And just as you’d expect in the software-only world, you can fire off the system […]
When we think of an m.2 slot in our laptop or similar, it’s usually in the context of its PCI connectivity for high-speed applications such as solid state disks. It’s a connector that offers much more than that interface though, making it suitable for some unexpected add-ons. As an example [MagicWolfi] has produced an m.2 […]
Generally speaking, the Hackaday Supercon badge will always have a place for SAO (rebranded as “Supercon add-ons”), and that makes sense. We did originate them, after all. This year, though, we’ve gone all in on SAO, and, in particular, we’ve asked to see more SAOs with communication capabilities. The standard has always had an I2C […]
[Igor] has an AS5600 magnetic rotary encoder chip on a breakout board. Normally, you’d think that was an easy device to work with since it has an I2C interface. But [Igor] wanted to do it the hard way. What’s the hard way? By hand. He directly manipulates the clock and data lines using some push […]
Inspired by the classic game Robo Rally, [Ytec3D]’s Clockwork Derby takes tabletop gaming to the next level by combining steampunk aesthetics with automation. We recently had the chance to see it live at Hackfest, together with [Ytec3D]’s animatronic tentacle, and we can say that his new take on playful robotics offers a unique experience for […]
Self-balancing devices present a unique blend of challenge and innovation. That’s how [mircemk]’s project caught our eye. While balancing cubes isn’t a new concept — Hackaday has published several over the years — [mircemk] didn’t fail to impress. This design features a 3D-printed cube that balances using reaction wheels. Utilizing gyroscopic sensors and accelerometers, the […]