Category: memory

Although digital computers are – much like their human computer counterparts – about performing calculations, another crucial element is that of memory. After all, you need to fetch values from somewhere and store them afterwards. Sometimes values need to be stored for long periods of time, making memory one of the most important elements, yet […]
Fungi make up a massive, interconnected part of Earth’s ecosystems, yet they’re vastly underrepresented in research and public consciousness compared to plants and animals. That may change in the future though, as a group of researchers at The Ohio State University have found a way to use fungi as organic memristors — hinting at a […]
Although largely recognizable to anyone who had a video game console in the 80s or 90s, cartridges have long since disappeared from the computing world. These squares of plastic with a few ROM modules were a major route to get software for a time, not only for consoles but for PCs as well. Perhaps most […]
As humans we often think we have a pretty good handle on the basics of the way the world works, from an intuition about gravity good enough to let us walk around, play baseball, and land spacecraft on the moon, or an understanding of electricity good enough to build everything from indoor lighting to supercomputers. […]
If you want read-only memory today, you might be tempted to use flash memory or, if you want old-school, maybe an EPROM. But there was a time when that wasn’t feasible. [Igor Brichkov] shows us how to make a core rope memory using a set of ferrite cores and wire. This was famously used in […]
Delay line memory is a technology from yesteryear, but it’s not been entirely forgotten. [P-Lab] has developed a demo board for delay-line memory, which shows how it worked in a very obvious way with lots of visual aids. If you’re unfamiliar with the technology, it’s a form of memory that was used in classic computers […]
By some estimates, the English language contains over a million unique words. This is perhaps overly generous, but even conservative estimates generally put the number at over a hundred thousand. Regardless of where the exact number falls between those two extremes, it’s certainly many more words than could fit in the 64 kB of memory […]
The ESP32 is s remarkably powerful microcontroller, where its dual-core processor and relatively high clock speed can do some impressive work. But getting this microcontroller designed for embedded systems to do tasks that would generally be given to a much more powerful PC-type computer takes a little bit more willpower. Inspired by his dog, [Folkert] […]
Porting the original DOOM game to various pieces of esoteric hardware is a rite of passage in some software circles. But in the modern world, we can get better performance than the 386 processor required to run DOOM for the cost of a dinner at a nice restaurant, with plenty of other embedded systems blowing […]
The Super Nintendo recently experienced a surge in popularity, either from a combination of nostalgic 30-somethings recreating their childhoods, or because Nintendo released a “classic” version of this nearly-perfect video game system. Or a combination of both. But what made the system worthy of being remembered at all? With only 16 bits and graphics that […]