Category: macOS

Emulating older computers on microcontrollers has been a staple of retrocomputing for many years now, with most 8-bit and some 16-bit machines available on Atmel, ARM, or ESP32 platforms. But there’s always been a horsepower limit, a point beyond which a microcontroller is no longer enough, and a “proper” computer is needed. One of those […]
That MacOS (formerly OS X) has BSD roots is a well-known fact, with its predecessor NeXTSTEP and its XNU kernel derived from 4.3BSD. Subsequent releases of OS X/MacOS then proceeded to happily copy more bits from 4.4BSD, FreeBSD and other BSDs. In that respect the thing that makes MacOS unique compared to other BSDs is […]
From the very dawn of the personal computing era, the PC and Apple platforms have gone very different ways. IBM compatibles surged in popularity, while Apple was able to more closely guard the Macintosh from imitators wanting to duplicate its hardware and run its software. Things changed when Apple announced it would hop aboard the […]
The dialogue that greets you when you try to open an unsigned application in MacOS Sequoia 15.1. Many MacOS users are probably used by now to the annoyance that comes with unsigned applications, as they require a few extra steps to launch them. This feature is called Gatekeeper and checks for an Apple Developer ID […]
For those of you longing for better gaming on an Apple Silicon device, Asahi Linux is here to help. While Apple’s own line of CPUs are relatively new kids on the block, they’ve still been around for four years now, giving hackers ample time to dissect their innards. The team behind Asahi Linux has now […]