Category: Games

When you’re designing a bounty hunter game for a five-day cyberpunk live-action-role-play out in the middle of the Mojave desert, you’ve got to bring something extra cool. But [Elli]’s Hackaday Supercon talk isn’t just about the hardware; it’s as much about the design philosophy behind the game – how you bring something immersive and exciting […]
The history of the game Zork is a long and winding one, starting with MUDs and kin on university mainframes – where students entertained themselves in between their studies – and ending with the game being ported to home computers. These being pathetically undersized compared to even a PDP-10 meant that Zork got put to […]
When people talk about the lack of a DOOM being the doom Commodore home computers, they aren’t talking about the C64, which was deep into obsolescence when demon-slaying suddenly became the minimal requirement for all computing devices. That didn’t stop [Kamil Wolnikowski] and [Piotr Kózka] from hacking together Grey a ray-cast first-person shooter for the […]
There’s a tactile joy to the humble 3.5″ floppy that no USB stick will ever match. It’s not just the way they thunk into place in a well-made drive, the eject button, too, is a tactile experience not to be missed. If you were a child in disk-drive days, you may have popped a disk […]
You might be surprised to find out that [Akshat Joshi’s] Pong game that fits in a 512-byte boot sector isn’t the first of its kind. But that doesn’t mean it isn’t an accomplishment to shoehorn useful code in that little bitty space. As you might expect, a game like this uses assembly language. It also […]
This week Jonathan chats with Kevin, Colin, and Curtis about Cataclysm: Dark Days Ahead! It’s a rogue-like post-apocalyptic survival game that you can play in the terminal, over SSH if you really want to! Part of the story is a Kickstarter that resulted in a graphics tile-set. And then there’s the mods! https://cataclysmdda.org/ https://github.com/CleverRaven/Cataclysm-DDA Did […]
Valve’s new Steam Frame is what all the well-connected YouTubers are talking about, but most of them are talking about what it’s like to game on it. That’s great content if you’re into it, but not exactly fodder for Hackaday — with one exception. [Gamers Nexus] gives us a half hour of relatively-unedited footage of […]
WiFi-enabled ‘smart’ light bulbs are everywhere these days, and each one of them has a microcontroller inside that’s capable enough to run all sorts of interesting software. For example, [vimpo] decided to get one running a minimal Minecraft server. The Bl602-equipped board inside the LED lightbulb. (Credit: vimpo, YouTube) Inside the target bulb is a […]
[Juan] describes himself as a software engineer, a lover of absurd humor, and, among other things, a player of Nethack. We think he should add computer game archaeologist to that list. In the 1990s, he played a game that had first appeared on USENET in 1987. Initially called “Middle-earth multiplayer game,” it was soon rebranded […]
Pinball machines have something for everyone. They’re engaging, fast-paced games available in a variety of sizes and difficulties, and legend has it that they can be played even while deaf and blind. Wizardry aside, pinball machines have a lot to offer those of us around here as well, as they’re a complex mix of analog […]