It’s a bit ironic that an Atari 2600 game based on Raiders of the Lost Ark — a movie about archaeology — is now the subject of its own archaeological expedition as [Dennis Debro] and [Halkun] spent time reverse-engineering the game. Luckily, they shared their findings, so you can enjoy it the same way you […]
Originally only sold at the Pokémon Center New York in late 2001 for (inflation adjusted) $80, the Pokémon Mini would go on to see a release in Japan and Europe, but never had more than ten games produced for it. Rather than Game Boy-like titles, these were distinct mini games that came on similarly diminutive […]
As popular as the game of chess is, it has one massive flaw. This being that it requires two participants, which can be a challenge. Although playing chess on a computer against an AI has been a thing for many decades, it’s hard to beat physical chess boards that give you all the tactile pleasure […]
After Qualcomm’s purchase of Arduino it has left many wondering what market its new Uno Q board is trying to target. Taking the ongoing RAM-pocalypse as inspiration, [Bringus Studios] made a tongue-in-cheek video about using one of these SoC/MCU hybrid Arduino boards for running Linux and gaming on it. Naturally, with the lack of ARM-native […]
Although often tossed together into a singular ‘retro game’ aesthetic, the first game consoles that focused on 3D graphics like the Nintendo 64 and Sony PlayStation featured very distinct visuals that make these different systems easy to distinguish. Yet whereas the N64 mostly suffered from a small texture buffer, the PS’s weak graphics hardware necessitated […]
Simulator-style video games are designed to scale in complexity, allowing players to engage at anything from a casual level to highly detailed, realistic simulation. Microsoft Flight Simulator, for example, can be played with a keyboard and mouse, a controller, or a huge, expensive simulator designed to replicate a specific airplane in every detail. Driving simulators […]
Originally released for the Sony PlayStation in 1998, Resident Evil 2 came on two CDs and used 1.2 GB in total. Of this, full-motion video (FMV) cutscenes took up most of the space, as was rather common for PlayStation games. This posed a bit of a challenge when ported to the Nintendo 64 with its […]
Although generally described as a document format, PDFs have ballooned from a Postscript-lite format into a mutant featuring XML and JavaScript support, basically turning what once was a fairly simple format into an interactive page. Naturally, this has to be used for good, and that is why we have the Doom PDF project, as well […]
If you’re ordering pizza these days, you’re probably using a smartphone app or perhaps still making a regular old phone call. If you’re creative and a little bit tricky, though, you can order pizza right from your Sega Dreamcast. You just need to jump through a few hoops, as demonstrated by [Delux] and [The Dreamcast […]
For a full-fledged, bells-and-whistles driving simulator a number of unique human interface devices are needed, from pedals and shifters to the steering wheel. These steering wheels often have force feedback, with a small motor inside that can provide resistance to a user’s input that feels the same way that a steering wheel on a real […]