At this point in time it can be safely stated that the question ‘Does it run Doom?’ defaults to a resounding ‘Yes’. This raises the question of what next games should be seen as some kind impressive benchmark, with [Game of Tobi] gunning heavily for Nintendo 64 titles. Most recently he ported Legend of Zelda: Ocarina […]
Debugging an application crash can oftentimes feel like you’re an intrepid detective in a grimy noir detective story, tasked with figuring out the sordid details behind an ugly crime. Slogging through scarce clues and vapid hints, you find yourself down in the dumps, contemplating the deeper meaning of life and the true nature of man, […]
Downward-facing camera and microphone in the arm. (Credit: Techmoan, YouTube) There are many chess robots, most of which require the human player to move the opposing pieces themselves, or have a built-in mechanism that can slide the opposing pieces around to their new location. Ideally, such a chess robot would move the pieces just like […]
Recently the Myrient game video archive announced that they’re shutting down on March 31st of this year, for a couple of reasons, but primarily the skyrocketing financial costs of hosting the archive. One advantage of Myrient over e.g. Archive.org is that – per the FAQ – every game on the site is curated and checked […]
Not what you want to see when testing that ‘repaired’ SNES. (Credit: Skawo, YouTube) The good part about older game consoles like the Super Nintendo is that they have rather rudimentary region locks, but unfortunately this also gives some people the idea that installing something like the SuperCIC mod chip to make a SNES region-free […]
Over the last few centuries, behavioral psychologists have documented all kinds of ways of modifying our actions and the actions of various animals. From the famous Skinner boxes to many modern video game mechanics, animals and humans alike can learn through the addition or subtraction of various rewards and punishments. And it doesn’t only impact […]
Considering that the Nintendo DS already has its own remake of Super Mario 64, one might be tempted to think that porting the original Nintendo 64 version would be a snap. Why you’d want to do this is left as an exercise to the reader, but whether due to nostalgia or out of sheer spite, the […]
As anyone who’s made a thing knows, a lot of work goes into bringing something from idea to completion. But there’s also considerable satisfaction in the process. [Willian] recently did exactly that, and shares the joyful experience of creating a homebrew handheld game gadget from scratch. It runs a homebrewed Tetris clone (as well as […]
When World of Warcraft was launched in 2004, it became somewhat of a juggernaut in the MMORPG space. Millions of players continue to login every month. [Kelsi Davis] is one such player, but she doesn’t always log in with the regular client anymore. That’s because she put together WoWee—an open-source alternative of her very own. WoWee […]
Back in the 1980s, your options for writing your own code and games were rather more limited than today. This also mostly depended on what home computer you could get your hands on, which was a market that — at least in Japan — Nintendo was very happy to slide into with their ‘Nintendo Family […]