Category: Games

If you remember the 80s arcade game Dragon’s Lair, you probably also remember it was strikingly unlike anything else at the time. It didn’t look or play like anything else. So it might come as a surprise that it was ported to Nintendo’s Game Boy Color, and that took some doing! Dragon’s Lair used LaserDisc […]
When you think of languages you might read about on Hackaday, COBOL probably isn’t one of them. The language is often considered mostly for business applications and legacy ones, at that. The thing is, there are a lot of legacy business applications out there, so there is still plenty of COBOL. Not only is it […]
The ESP32 is s remarkably powerful microcontroller, where its dual-core processor and relatively high clock speed can do some impressive work. But getting this microcontroller designed for embedded systems to do tasks that would generally be given to a much more powerful PC-type computer takes a little bit more willpower. Inspired by his dog, [Folkert] […]
If you ever played an arcade game and wondered what was inside that joystick you were gripping, [Big Clive] can save you some trouble. He picked up a cheap replacement joystick, which, as you might expect, has a bunch of microswitches. However, as you can see in the video below, there are some surprising features […]
A little while ago Oasis was showcased on social media, billing itself as the world’s first playable “AI video game” that responds to complex user input in real-time. Code is available on GitHub for a down-scaled local version if you’d like to take a look. There’s a bit more detail and background in the accompanying […]
The iPod once reigned supreme in the realm of portable music. Hackers are now working on preserving one of its less lauded functions — gaming. [via Ars Technica] The run of 54 titles from 2006-2009 may not have made the iPod a handheld gaming success, but many still have fond memories of playing games on […]
Sometimes, hardware projects get cancelled before they have a chance to make an impact, often due to politics or poor economic judgment. The Tsushin Booster for the PC Engine is one such project, possibly the victim of vicious commercial games between the leading Japanese console manufacturers at the tail end of the 1980s. It seems […]
This DIY lasertag project designed by [Nii], which he brought to Tokyo Maker Faire back in September, is a treasure trove. It’s all in Japanese and you’ll need to visit X (formerly Twitter) to see it, but the images do a fine job of getting the essentials across and your favorite translator tool will do […]
For fans of retro games, Pac-Man is nothing short of iconic—a game so loved it’s been ported to nearly every console imaginable. But the Atari 2600 version, released in 1982, left players scratching their heads – as laid out in a video by [Almost Something]. Atari had licensed Pac-Man to ride the wave of its […]
[Neil] from The Cave, a computer and console gaming museum in the UK, has a treat for vintage computing and computer gaming enthusiasts. They received an important piece of game dev history from [Richard Costello], who coded ports of Gauntlet 2, Mortal Kombat, and Primal Rage for Atari ST and Amiga home computers in the […]