Category: electronic arts

A couple of months back, Electronic Arts did something uncharacteristically benevolent and released several of the old Command and Conquer games under the GPLv3. Logically, we knew that opened the doors up to the games being ported to new operating systems and architectures, but we admit that it was still a little surprising to see […]
Continuing the series on floppy copy protection, [GloriousCow] examines Electronic Arts’ Interlock system. This was used from 1984 to 1987 for at least fourteen titles released on both 5.25″ and 3.5″ floppies. Although not officially advertised, in the duplication mark sector the string ELECTRONIC ARTS IBM INTERLOCK. appears, hence the name. Compared to other copy […]