Category: drm

Making a copy of a purchased game used to be as simple as copying a disk. As the game industry grew, so did fear of revenue loss which drove investment in countermeasures. These mainly consisted of preventing the easy duplication of magnetic diskettes, or having users jump through tiresome hoops like entering specific words from […]
When you think of a software defined radio (SDR) setup, maybe you imagine an IC or two, maybe feeding a computer. You probably don’t think of a vacuum tube. [Mirko Pavleski] built a one-tube shortwave SDR using some instructions from [Burkhard Kainka] which are in German, but Google Translate is good enough if you want […]