Category: developer

Every few years or so, a development in computing results in a sea change and a need for specialized workers to take advantage of the new technology. Whether that’s COBOL in the 60s and 70s, HTML in the 90s, or SQL in the past decade or so, there’s always something new to learn in the […]
Although generative AI and large language models have been pushed as direct replacements for certain kinds of workers, plenty of businesses actually doing this have found that using this new technology can cause more problems than it solves when it is given free reign over tasks. While this might not be true indefinitely, the real […]
It takes a lot of work to build a modern video game. Typically an entire company will spend months (at least) developing the gameplay, selecting or programming an engine, and working out the bugs. This amount of effort isn’t strictly necessary for older video game systems though, and homebrew developers are quite often able to […]