Category: demoscene

When the iconic “Boing Ball” first debuted 40 years ago, it was a wonder to behold. There was nothing like it in the home compuing world upto that time, and it showed that Commodore’s new “Amiga” was a powerhouse sure to last the test of time. Forty years later, the Amiga as we knew it […]
We loved keygens back in the day. Our lawyers advise us to clarify that it’s because of the demo-scene style music embedded in them, not because we used them for piracy. [Patch] must feel the same way, as he has a lovely historical retrospective out on “The Internet’s Most Illegal Music” (embedded below). After defining […]
Classic demos from the demoscene are all about showing off one’s technical prowess, with a common side order of a slick banging soundtrack. That’s precisely what [BUS ERROR Collective] members [DJ_Level_3] and [Marv1994] delivered with their prize-winning Primer demo this week. This demo is a grand example of so-called “oscilloscope music”—where two channels of audio […]
[Classic Microcomputers] read in a book that there was a computer-generated film made in the late 1960s, and he knew he had to watch it. He found it and shared it along with some technical information in the video below. Modern audiences are unlikely to be wowed by the film — Permutations — that looks […]
The Amiga platform took the world by storm in the 1980s. Developed by a crack team and brought to market by Commodore, the OCS chipset brought high-quality graphics and sound into the home computer market in a way never seen before. These capabilities cemented the Amiga’s place in the demoscene, and it maintains an active […]
The SEGA Genesis (aka Mega Drive) was launched at the tail end of the 1980s, bringing a new level of performance to the console world. At the time, 2D graphics ruled the roost, outside a few niche titles here and there. Decades later however, the demoscene continues to work in earnest. The Red Eyes demo […]