Category: 6502

The mainboard of the mini arcade unit with its blob chip and EEPROM. (Credit: Poking Technology, YouTube) For some reason, people are really into tiny arcade machines that basically require you to ruin your hands and eyes in order to play on them. That said, unlike the fifty gazillion ‘retro consoles’ that you can buy […]
Building a Commodore 64 is among the easier projects for retrocomputing fans to tackle. That’s because the C64’s core chipset does most of the heavy lifting; source those and you’re probably 80% of the way there. But what if you can’t find those chips, or if you want more of a challenge than plugging and […]
Forth is popular on small computers because it is simple to implement, yet quite powerful. But what happens when you really need to shrink it? Well, if your target is the 6502, there’s milliForth-6502. This is a port of milliForth, which is a fork of sectorforth. The sectorforth project set the standard, implementing a Forth […]
When we think of 8-bit computers, it’s natural to start with home computers. That’s where they live on in the collective memory. But a Z80, a 6502, or similar was more likely to be found unseen in a piece of industrial machinery, doing the job for which we’d today reach for a microcontroller. Sometimes these […]
Shell scripting is an often forgotten programming environment, relegated to simple automation tasks and little else. In fact, it’s possible to achieve much more complex tasks in the shell. As an example, here’s [calebccf] with an emulated 6502 system in a busybox ash shell script. What’s in the emulator? A simple 6502 system with RAM, […]
In days gone by, a common retail hack used by some of the less honorable of our peers was the price tag switcheroo. You’d find some item that you wanted from a store but couldn’t afford, search around a bit for another item with a more reasonable price, and carefully swap the little paper price […]
Although generative AI and large language models have been pushed as direct replacements for certain kinds of workers, plenty of businesses actually doing this have found that using this new technology can cause more problems than it solves when it is given free reign over tasks. While this might not be true indefinitely, the real […]
It was probably a reasonable assumption that the “Tiny” in our recently concluded Tiny Games Contest mostly referred to the physical footprint of the game. And indeed, that’s the way most of the entries broke, which resulted in some pretty amazing efforts. [Anders Nielsen], however, took the challenge another way and managed to stuff a […]
A year ago, we wrote about the discovery of treasure trove of original documentation from the development of the MOS 6502 by Jennifer Holdt-Winograd, daughter of the late Terry Holdt, the original program manager on the project. Now, Ms. Winograd has created a website to celebrate the 6502 and the team that built it. There’s […]
In the very early days of the PC revolution the only way to have a computer was to build one, sometimes from a kit but often from scratch. For the young, impoverished hobbyist, leafing through the pages of Popular Electronics was difficult, knowing that the revolution was passing you by. And just like that, the […]