Sometimes the simplest objects need some overthinking. This is exactly what [Chris Borge] realized when using his 3D scanner and finding that the included rotation table left quite a bit to be desired — providing him the perfect excuse to build a new one. One of the main features of a rotation stage is the, […]
3D scanners rely on being able to identify physical features of an object, and line up what it saw a moment ago with what it sees now in order to build a 3D model. However, not every object is as distinct and visible as others at all angles, particularly in IR. One solution is reflective scanning […]
The concept of a 3D scanner can seem rather simple in theory: simply point a camera at the physical object you wish to scan in, rotate around the object to capture all angles and stitch it together into a 3D model along with textures created from the same photos. This photogrammetry application is definitely viable, […]
Although there are plenty of methods for effectively imaging a 3D space, LiDAR is widely regarded as one of the most effective methods. These systems use a rapid succession of laser pulses over a wide area to create an accurate 3D map. Early LiDAR systems were cumbersome and expensive but as the march of time […]
3D scanning is becoming much more accessible, which means it’s more likely that the average hacker will use it to solve problems — possibly odd ones. That being the case, a handy tool to have in one’s repertoire is a way to work with point clouds. We’ll explain why in a moment, but that’s where […]
There are a whole bunch of different ways to create 3D scans of objects these days. Researchers at the [UW Graphics Lab] have demonstrated how to use a small, cheap time-of-flight sensor to generate scans effectively. Not yet perfect, but the technique does work… The key is in how time-of-flight sensors work. They shoot out […]
It seems 3D printers have been around for ages and still we don’t have a good solution for turning physical 3D objects into digital ones. Yes, 3D scanners exist, but the OpenScan is the best 3D scanner we’ve seen. It’s a 3D printed device meant to take pictures of an object that can then be […]
Not long ago, photogrammetry — the process of stitching multiple photographs taken from different angles into a 3D whole — was hard stuff. Nowadays, it’s easy. [Mikolas Zuza] over at Prusa Printers, has a guide showing off cutting edge open-source software that’s not only more powerful, but also easier to use. They’ve also produced a […]
For those with 3D printers, taking a 3D model and spitting out a physical object is so routine as to be blasé. The reverse is something a little different. There are many ways to create a digital 3D model of a physical object, of varying complexity. [Eric Strebel] favors photogrammetry, and has shared a useful […]