BornHack is a week-long summer hacker camp in a forest on the Danish island of Fyn, that consistently delivers a very pleasant experience for those prepared to make the journey. This year’s version was the tenth iteration of the camp and it finished a week ago, and having returned exhausted and dried my camping gear […]
It should come as no surprise that the hacker community has embraced the Meshtastic project. It’s got a little bit of everything we hold dear: high quality open source software, fantastic documentation, a roll-your-own hardware ethos, and just a dash of counterculture. An off-grid communications network cobbled together from cheap parts, some of which being […]
Those of us who like to monitor air traffic with ADS-B aggregators such as FlightAware and ADS-B Exchange tend to see some interesting flight paths. I’m not talking about the truly ambitious pictures drawn by pilots, or even the more ribald ones, but rather flights that follow paths that seem to make little sense from […]
Today, creating a ground-breaking video game is akin to making a movie. You need a story, graphic artists, music, and more. But until the middle of the 20th century, there were no video games. While several games can claim to be the “first” electronic or video game, one is cemented in our collective memory as […]
After World War II, as early supersonic military aircraft were pushing the boundaries of flight, it seemed like a foregone conclusion that commercial aircraft would eventually fly faster than sound as the technology became better understood and more affordable. Indeed, by the 1960s the United States, Britain, France, and the Soviet Union all had plans […]
It’s often said that what’s inside matters more than one’s looks, but it’s hard to argue that a product’s looks and its physical user experience are what makes it instantly recognizable. When you think of something like a Walkman, an iPod music player, a desktop computer, a car or a TV, the first thing that […]
It hasn’t been that long since humans figured out how to create power grids that integrated multiple generators and consumers. Ever since AC won the battle of the currents, grid operators have had to deal with the issues that come with using AC instead of the far less complex DC. Instead of simply targeting a […]
In 1983, the Lisa was supposed to be a barnburner. Apple’s brand-new computer had a cutting edge GUI, a mouse, and power far beyond the 8-bit machines that came before. It looked like nothing else on the market, and had a price tag to match—retailing at $9,995, or the equivalent of over $30,000 today. It […]
So far in the “Field Guide” series, we’ve mainly looked at critical infrastructure systems that, while often blending into the scenery, are easily observable once you know where to look. From the substations, transmission lines, and local distribution systems that make up the electrical grid to cell towers and even weigh stations, most of what […]
The DEW line was one of three radar early warning systems of the time. If you grew up in the middle of the Cold War, you probably remember hearing about the Distant Early Warning line between duck-and-cover drills. The United States and Canada built the DEW line radar stations throughout the Arctic to detect potential […]