Standing desks are great conversation starters in the office – whether you like it or not. How do you know someone’s got a standing desk? Don’t worry, they’ll tell you. Standing desks have their benefits, but for maximum flexibility, many people choose a desk that can raise and lower depending on their needs. [Wassim] had […]
If there’s a happier word ever imported into the English language than “Glockenspiel”, we’re not sure what it is. And controlling said instrument with a bunch of servos and an Arduino makes us just as happy. When [Leon van den Beukel] found a toy glockenspiel in a thrift store, he knew what had to be done […]
As reported by Bloomberg, Tesla has acquired the innovative energy storage company Maxwell Technologies for $218 Million. The move is a direct departure from Tesla’s current energy storage requirements; instead of relying on lithium battery technology, this acquisition could signal a change to capacitor technology. The key selling point of capacitors, either of the super- […]
The Nintendo GameCube was the first console from Big N with disc-based media. Gone were the cartridges that were absurdly expensive to manufacture. In theory games could be cheaper (yeah, right), and would hold more textures, pictures, and video. Around the time the GameCube hit shelves, your basic home computer started getting DVD burners, and […]
The Dreamcast VMU was a curious piece of hardware. Part memory card, part low-end LCD gaming toy, its fate was sealed once SEGA abandoned the console platform on January 31, 2001. With a limited market penetration and no major killer app, the VMU is a largely forgotten piece of ephemera from a past era. All […]
It’s fair to say that the majority of Hackaday readers have not built any hardware that’s slipped the surly bonds of Earth and ventured out into space proper. Sure we might see the occasional high altitude balloon go up under the control of some particularly enterprising hackers, but that’s still a far cry from a window […]
Videogames have always existed in a weird place between high art and cutting-edge technology. Their consumer-facing nature has always forced them to be both eye-catching and affordable, while remaining tasteful enough to sit on retail shelves (both physical and digital). Running in real-time is a necessity, so it’s not as if game creators are able […]
Join us on Wednesday at noon Pacific time for the high-altitude ballooning Hack Chat! The Cope brothers are our hosts this week. Jeremy, a computer engineer, and Jason, a mechanical engineer, have recently caught the high-altitude ballooning (HAB) bug. In their initial flights they’ve racked up some successes and pushed the edge of space with interesting […]
It may only run for a brief time, and it’s too big for use in an actual wristwatch, but this 3D-printed tourbillon is a great demonstration of the lengths watchmakers will go to to keep mechanical timepieces accurate. For those not familiar with tourbillons, [Kristina Panos] did a great overview of these mechanical marvels. Briefly, […]